Rules

the D1-10.nl rules. updated 23-02-2016

Regulation D1-10.com

 

1.0  behaviour during event

Each contestant is supposed to behave a normal way during any event. Each contestant is expected to contribute to have a nice event.

During the day one is expected not to swear, not to steal, not to use any drugs or alcohol and not to destroy any belongings. Also, one is expected to watch their own belongings and safety. The organisation of any event is not responsible for any damage to car nor person nor theft. Anyone is responsible for their own goods and safety!

1.1 A Chassis/frame  AWD

A chassis or frame must be 1:10 scale touring car  short ore long wheel base( minimum leght 255 mm)  and must be powered electrical by 1 engine. There are no limits for weight nor height. Wheelbolts must be standard; it is not allowed that they stick out more than 1,5mm outside of the rim. Axes may also not stick out. Furthermore, parts of the chassis of frame may not stick out, and sharp parts can not be mounted on to the chassis or frame.

M-chassis, mini en micro-chassis are not allowed. If you have any doubt, please mail to info@d1-10.com. Currently there are no restrictions on using CS or overdrive chassis conversion. Please notice that the jury assume you control this technique

 

Tire :  DS Racing   CS FFFF

 

1.1 B   RWD only :

1. Tires:

DS Racing  RWD FFF zero II

on all 4 wheels

2. Weight :

max weight chassis+body + battery = 1.9KG( max 65% on the rear wheels)

3 battery mounth :

must be serious good mounted ,and between the wheels (front & rear)

NOT BEHIND THE REAR WHEELS !!!

will be check by technical staff.

 

1.2  Electronics and radio

Each contestant must use a normal frequency, 27 mhz, 40 mhz or 2.4 ghz. When register for a contest, the contestant must tell which frequency he owns, and tell if he owns a transmitter where he can set a frequency himself. A contestant who uses seperat crisals must always own/carry a second frequency.

Forward and forward/reverse speedcontrols( with or without brake) are allowed. Receiver, transmitter, servo’s and speedcontrols must be solid and function normally.

1.3  Batteries

A battery must always be a (6 cell) NickelCadmium/NickelMetaal Hybride battery or(2 cell) Lipo/ Life. Use of the so called lipobag is requierd!

1.4 Tires

one type tire is allowed and will be provided to all contenders 1 set ( 4 pcs),that tire is :

CS : DS Racing FFFF zero

RWD :  DS Racing RWD FFF zero II

The tires should not be adjusted that will change the grip(exept wear,but on carpet they dont wear so only allowed to drive on carpet).

Wheels are only allowed 26 mm wide x 52 mm high.

1.5 Engine

The  engines that  are allowed 540 size:

–          10.5T brushless sensored in original state

–          13T brushless sensorles 13T or higher (sensored or sensorless)

–          19T brushed

NOTE : engines in the original state .

1.6 Bodies (hood)

The body must be on a 1:10 base and depict a real car. The body must look realistic when entering the event of competition. While driving, the body must be properly attached to the chassis/frame. It is allowed to have a spoiler on the body, which may not stick out more than 5mm of the sides an not more than15 mm behind. An exhaust is allowed, as long as it looks realistic and is mounted properly. Windows must stay transparent. They may be smoked, but the inside of the car must still be visible. Each body will receive starting number ,window banner, decal-shield when entering the contest.

Must be:

– number on front and rear window

– windowbanner on front window, on the upper site and outsite of the body.

– decal shield  on both doors left and right.

A body must look normally. That is: a few scratches are no problem, but tears in the body or missing some parts will result in disqualification of that body (hood) for the contest. This is very strict.

Ofcourse, a body must be sprayed/painted before it can enter the contest.

It is allowed to have lights on the body.

1.7 participation

Each contestant can only participate once during a contest. Each contestant can only use 1 chassis, which can not be shared.

A chassis or frame is stricktly personal; it is nog possible to share a chassis between several contestants.

1.8 miscellaneous

Cars must be clean during the whole contest of event.

1.9 sanctions

Violating one of the rules from this regulation can lead to disqualification.

Sanctions can be imposed by the jury and/or competitionmanagement and/or organisation of an event or competition. With minorring in points  or disqualification

2. regulation of the jury

 2.0  technical inspection

The technical inspector can always disapprove any car and reject the car for the contest, if the car deviate the regulations.

The exact deviation will be told to the contestant, so he can make adjustments  and present the car again for inspection. A contestant can present his car again to the inspector until 10 minutes before qualifying and after approval the contestant can qualify. If the car doesn’t pass the technical inspection, the driver must leave the place of inspection and he will not compete at this event.

2.1 technical defect during qualification and battles

The contestant will get 5 minutes to repare his car. Repairing the car is only allowed on the tables, specially for tinkering (so, not on the track!). The contestant than may drive again. Is the car not repaired within given time, the result will be automatically in 0 points during qualification of a lost battle during finals.

2.2  Judging

Each contest will have 1 main-jurymember. He will not drive the contest. This member of the jury will judge ‘overall’ and ‘style’ during qualification. The 2nd and 3rd member of the jury will judge ‘skillsection’ and ‘clippingpoints’.

The extra 5 ‘style’ points will be add by the 3 judges by voting for it.

2.3  Qualifying

During qualification each contestant will drive 3 runs. First to practice, this will not be judged. Second and third run will be judged. The jury can give a maximum score of 100 point for both runs. The best score counts and will determine which poule the contestant will drive.

Points:

zone points                                 0-30 points

overall / line/style                         0-70 points

 

 

Zone  points/ dots:

those dots mark the ideal drift line , the clipping zones as wel as the transaction zone.

these dots are about 5 cm round

 

.

Overall / impact:

The contestants will start with 70 points at the start of each qualification. Points will be reduces if  :

–         not  drift on the ideal driftline ( as explaind on the ridersbriefing)

–         not has enough  Angle

–         not have enough  Speed

–         have to make  corrections

0 points in qualification when:

– driver spins

– driver goes off track

– hit one wheel on the  curbstone( counts as an off track)

– driver is not on time for his qualification

Bonus points :

extra points for the counter style  way of drifting , we wanna see more  like the “real “drivers does there drifting . the front wheel must always be in the direction  that the car is moving sideways

 

2.4 Scoring twin battles

1.  There are 2 cars: one who is leading (after this called leader) and one who chases (after this called chaser).

2.  Hitting eachother (hard) is not allowed. If 2 cars collide, the one causes the crash will be  called the loser of the battle, if the collusion was avoidable. A deliberate collusion can be punished with disqualification, reducing points of disqualification of any contest. A slight collusion will not be punished, if the other car is not bothered.

3. Overtaking is not allowed, exept when leader mistakes en deviates far of  the ideal line. Chaser may not bother leader when overtaking. Overtaking when It isn’t nesesarrely will be penalized.

4.   Leader must do whatever it takes to simulate the ideal qualification as good as possible.

5.   Chaser must do the same. While doing that, he also has to drift as close to the leader as possible unless the leader spin-out/crash/ or is far away from the ideal line. Chaser must have at least the same ‘style’criteria as the leader at all times.

6.   If the score is exact the same after 2 runs, there will be a re-run. A re-run will always contain 2 new runs. After maximum 2 re-runs the jury will call one winner. Up from the top 16 drivers there will be as much re-runs as necessary to call a contestant winner.

2.5 Arbitration

Any jury-decision is final and binding. One can ask for explanation, but not without respect. Blaming the jury in public will lead to disqualification.

 

 NOTE : NO smoke machines & Sound machines allowed on the competition track , also not allowed on the practise tracks during qualification and battles.